It is now official that Intel’s first discrete GPUs for gaming will be available for laptops next month. Desktop GPUs will be available in Q2 of 2022, and Intel Arc graphics cards will be available in Q3 of this year for workstations.
Intel’s official Twitter account, @IntelGraphics, made the announcement.
For those who are unaware, Intel Arc GPUs are designed to compete with Nvidia’s RTX 3000 GPUs in terms of performance and price.
However, this is not Intel’s only announcement this week. The American chipmaker has also unveiled Project Endgame, a cloud gaming service. This allows you to rent Intel graphics cards in the cloud for a “always-accessible, low-latency computing experience.”
The specifics of Project Endgame remain unknown, but it appears that Intel is developing a full-fledged front-end gaming service similar to Nvidia’s GeForce Now.
Intel hasn’t revealed any other finer details, such as what kind of GPU access customers will have, how much it will cost, or whether it will be limited to gaming.
However, because Intel is clearly taking the fight to the gaming industry, we expect the price and services to be comparable to other cloud gaming competitors such as Google Stadia, Xbox Cloud Gaming, and so on. There is no specific launch date yet because Intel has only stated that it will be available later this year.
To read our blog on “Intel is now charging for CPU features,” click here.